A little world you can look around
Imagine a boxing arena on your floor. You can lean towards it, look from another side or change its scale. The fighters still share one ring and one set of rules. The scene has a place around you instead of being confined to a single fixed view.
This is our description of the experience, not a claim that “volumetric gaming” has one universal industry definition.
How it relates to VR and AR
Mixed reality places digital content within your view of the physical room. Our miniature-game approach uses that capability for an arena you control from outside. In a conventional first-person boxing experience, you may embody the boxer; here, you direct a small fighter with buttons.
The game renders interactive 3D models. It does not require volumetric video capture, a holographic display or a scan of your room. On a phone or desktop, it is presented as a normal 3D browser game.
Start with a working example
Jab & Move demonstrates local arena placement, common game rules, independent cameras and peer multiplayer. It is a developing preview, with device and network limitations that we publish in the support guide.
Additional sports, tactics and social game worlds are possibilities to explore. They are not announced releases.
Explore the platform direction