PLAYER SUPPORT

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Device requirements, common fixes and the details worth checking before your first match.

Will it work on my device?

Current compatibility targets and requirements
DeviceHow you playWhat to check
Desktop / laptop3D browser view; keyboard or standard gamepadA modern WebGL-capable browser and hardware acceleration
Phone / tabletScreen play with touch controlsModern browser, enough graphics memory; performance varies by device. No phone AR.
Quest 3 / 3SMixed reality with Touch controllersHTTPS and immersive-ar support in the headset browser; real-device validation is still required
Other headsetsNo confirmed support commitmentDo not assume compatibility from WebXR support alone

The game detects mixed reality availability in the lobby. A disabled MR button does not prevent supported screen play. Game assets download on first load; an app-store installation is not required.

Loading and performance

The game is blank or will not start

Enable hardware acceleration, check WebGL support and update your browser. Reload once, close graphics-heavy tabs and allow the fighter models to finish downloading. If the game shows a model-loading error, check your network connection.

The frame rate is low

Open Arena & performance in the lobby and choose a less demanding venue or performance setting. Close other demanding apps. A desktop test does not guarantee the same performance on a phone or headset.

The controls do not respond

On desktop, click the arena so the game has focus. Close any open menu. Check the controls guide for your input device. Phone controls require touch support; gamepad mappings assume a standard controller layout.

Guest saves and accounts

Local solo play stores progress and preferences in this browser. Clearing site data can remove those saves. Local progress does not automatically migrate to a cloud profile or another device.

Use Account & privacy to download a private backup. Optional leaderboard identities can be restored from that backup, exported or deleted. Keep the backup secret and save one before clearing site data.

Open account controls

Online play and results

Private rooms depend on signalling and a direct peer connection. Some networks block that connection. Refresh both players after an update and create a new room. See the connection checklist.

Shared rankings require configured services. Leaderboard fights require matching reports from both players and remain provisional because the host runs the simulation. They should not be treated as verified competition records.

Your preferences

Google Analytics is optional on the website and in the game, and only loads after you agree. You can play without it and change your analytics choice at any time. Network ads and PostHog are currently disabled. Read our privacy policy and cookie and storage policy, or open Saves & privacy controls.