DEVELOPMENT NOTE / 13 OCTOBER 2026

A home
beyond the ring.

A place to understand the game before you play—and the idea we are exploring through it.

Start with the player

A miniature arena makes an immediate impression, but the next questions are practical: Which device do I need? How do the punches work? Can a friend join from a screen?

The new guides explain controls, Quest setup, private rooms, spectating and fighter styles. They also describe the limitations of the current preview, including connectivity and device validation.

The current boxing preview

The game offers CPU fights, free Practice and 15 fighters with different attribute trade-offs. Private rooms connect two players, while spectators can choose an independent view. Private invitations need a working peer connection. Optional shared rankings depend on the leaderboard service being configured and available.

All current content is free. Purchases are disabled; a paid career expansion remains a product idea rather than a current offer.

Explain the wider idea

For us, volumetric gaming means miniature interactive worlds that people can share through different local views. Boxing is the first concrete example. The platform overview and case study explain what is implemented, what could be reusable and what still needs proving.

We will add further updates when there is a meaningful change to explain.